Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience.
Below to see a few scenes from me. They are static scenes. The 3D geometries were created by modeling and processed accordingly with different modifiers. The greatest effort is often in materials and texturing and of course the right light settings. The final rendering result of 4096×2160 pixels (4K) often takes many hours in the rendering process. That’s a reason why I have to renew my hardware in the near future. The rendering took place on an AMD RX470 graphics card. Mainly in particle modifier, such as creating meadow landscapes and entire forests, it requires better graphics cards, such as an AMD Quadro 4000 RTX or NVIDIA RTX 2080 Ti. Especially if you have to create animations and movies. As soon as there are new works I will publish this here.
Joshua Whitney writes: It's been 5 WEEKS since I began my crazy journey of making a real (full-length) animated movie inside Blender! This week I started character design which was a ton of fun! Source [...]
Cartoon Cocktail writes: In Part 2 of this series, I’ll show you how to create animated clouds using the Shader Editor and nodes, as well as a glowing moon using Blender Grease Pencil’s Circle tool and Visual Effects Properties options. Check out Part 1 in this series where I show you how to draw Batman [...] Source [...]
RPaladin writes: Armory3D is a powerful, cross-platform, free & open source game engine, integrated in Blender. Highlights of this release include: 30 new pull requests from some great contributors! 11 new logic nodes! New compositing distort shader! New option to disable OpenCL processing in CMFT! New player buttons panel at the top of the 3D [...] Source [...]