Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience.
Below to see a few scenes from me. They are static scenes. The 3D geometries were created by modeling and processed accordingly with different modifiers. The greatest effort is often in materials and texturing and of course the right light settings. The final rendering result of 4096×2160 pixels (4K) often takes many hours in the rendering process. That’s a reason why I have to renew my hardware in the near future. The rendering took place on an AMD RX470 graphics card. Mainly in particle modifier, such as creating meadow landscapes and entire forests, it requires better graphics cards, such as an AMD Quadro 4000 RTX or NVIDIA RTX 2080 Ti. Especially if you have to create animations and movies. As soon as there are new works I will publish this here.
John Mervin probably made the shortest Blender tutorial ever ;-) You could just add a clearcoat...But why stop there? P.S. Please do not record tutorials while driving. Source [...]
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: A5 Labs | Sr. Unity 3D Generalist (Remote) Bode Software | Unreal Engine 3D Game Level Artist Bode Software | Unreal Engine 3D Game Environmental Artist Quick logo work Rocky Tales | Freelance 3D Animator (Part-Time, Contract) – Remote | [...] Source [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Source [...]
Notes for weekly communication of ongoing projects and modules. Welcomes Announcements Release cycle: Now at 4.5 LTS Beta (and 5.0 Alpha) Modules & Projects 2025-06-03 User Interface Meeting 2025-06-05 Core Module Meeting 2025-06-05 Pipeline & I/O Module Meeting 2025-06-06 Project Updates New Features and Changes This is a selection of changes that happened over the [...] Source [...]